Valve made a bite-sized new Portal game for the Steam Deck

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I just put up with it 4,000 Words Review of Valve’s Steam Deck Portable Gaming PC, Just released in the first batch of early adopters today. But the company also made a surprise announcement — Aperture desk jobA new bite-sized experience set in Portal The universe will be downloaded for free on March 1st. It is designed to introduce new Steam Deck buyers to an amazing set of controls for handhelds, including toilets and chairs.

Assuming you haven’t reached the middle of the video teaser at the top of this post, here’s how Valve tries to get the needle in between: Our rampant desire for Valve to remember how to count up to three And the potential disappointment that Valve hasn’t managed it yet:

Aperture desk job Rethink that genre of walking simulators and put them in a world full of lightning-covered endorphins, sitting still behind things.

You don’t play as an entry-level person on the first day of work — your mind is hopeful, your feet are dreamy, and you want to climb the company’s ladder. But there are other plans in life, all of which include chairs.

Designed as a free playable short for Valve’s new Steam Deck Desk job I’ll talk about handheld controls and features, but it’s not as boring as it sounds.

No Portal 3!!

Lower your expectations: this is not a sequel Portal.. It’s in the expanded universe of those games, so get ready to raise them a bit now.

looks fun! But it surprised me for two reasons:

  1. Valve didn’t say a word to me about it.
  2. valve Expressly Told the journalist I’m going to do something like this.

In an exclusive interview Edge magazine We asked Valve founder Gabe Newell if he had considered developing a “custom” game to “demonstrate hardware capabilities” that would launch with the deck, like Valve. When Laboratory Or other experience in VR.

Gaben reportedly said:

Yes. So we saw it — it’s just a matter of resources and time. We decided to spend more resources on existing games such as: Tsuchida When Counter strike And I’m thinking of ways to make them better with this device. Rather than creating some sort of gamelet, I felt it was worth our spending.

Valve also suggested me In August Wouldn’t make a portable game the way they made Half-life: Alyx VR only, and I wrote in the FAQ The Steam Deck-only idea “doesn’t make much sense to us.”

But perhaps it’s not exclusive.In any case, I’m definitely not going to see the gift Portal Experience in the mouth.

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